An FFGL effect that shows your clip the way a single-chip DLP does, a red field, then green, then blue, through a spinning colour wheel, and models the retina that adds them up. A still eye sees the input exactly. A moving eye lands each colour somewhere else, and that's where the rainbow fringe comes from. None of it is drawn.
This demo runs the plugin's shaders in your browser, so it needs JavaScript and WebGL2. The plugin itself, its source and its downloads are on its repository.